FINAL PROJECT BIBLIOGRAPHY
RESEARCH QUESTION:
What are the effects of online computer games
on children’s lives?
SEARCH WORKSHEET
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CONCEPT # |
Search Terms |
|
1 |
Computer games |
Online games |
World of Warcraft* |
|
|
|
2 |
children |
young people |
teenagers |
kids |
|
|
3 |
life |
attitude |
behavior |
lives |
. |
Buchman, Debra D.
and Jeanne B. Funk. "Video and Computer Games in the '90s:
Children's Time Commitment & Game Preference." Children Today Summer-Fall
1996: 12. General OneFile. Gale.
"Children Out of the
Habit of
Egendorf,
K., Laura. Violence in Video Games and Other
French, Howard
W. "Game Kids."
"Online Multiplayer Video Games
Create Greater Negative Consequences, Elicit Greater Enjoyment than Traditional
Ones." ScienceDaily 22 Oct. 2007. 5 Dec. 2007. <http://www.sciencedaily.com/releases/2007/10/071019174410.htm>.
“
"Study Examines Video Game Play Among
Adolescents." ScienceDaily 4 Jul. 2007. 5 Dec. 2007. <http://www.sciencedaily.com/releases/2007/07/070702161141.htm>.
"Violent Video Games and Hostile
Personalities Go Together." ScienceDaily 5 Apr. 2007. 5 Dec. 2007.
<http://www.sciencedaily.com/releases/2007/04/070404162247.htm >.
last revised: 12-21-07
by Eric Brenner & Dennis Wolbers, Skyline College, San Bruno, CA
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